RUST / MACOS / EDITION 02
Chaser Cult
The expanded Rust edition for macOS, with world visuals, combat controls and configurable radar and HUD.
APPLE SILICONFull Rust toolkit
01 / FEATURE INDEX
Inside Cult.
Explore the controls in the Cult menu. Experimental and build-dependent entries may be unavailable in your installed version. Check release status for current availability.
01Players, teammates and NPCs10
- Independent player, teammate, NPC and sleeper ESP controls
- Wounded player indicators and separate player, NPC and sleeper distance limits
- Full, corner and 3D boxes, with fill, gradients and outline controls
- Player, teammate and NPC skeletons, with thickness and outline
- Names, distances, team labels and held item text or icons
- Snaplines with configurable origin and player look direction
- Head circles, emoji and image markers
- Offscreen arrows with adjustable style, radius, glow and opacity
- Separate player and NPC Visibility Check with visible and hidden colors
- Custom colors, rainbow styles and scalable text
02Aim controls8
- Vector / Normal aim (availability depends on the build)
- Silent Aim with current-ammo prediction on supported setups (experimental)
- Aim Visibility Check and selectable aim bones
- Aim radius, distance limits and weapon group profiles
- Target filters for teammates, marked friends, NPCs, sleepers and wounded players
- Vector target priority, sticky target, lock until release and distance-scaled radius
- Vector smoothing, deadzone, max step and manual mouse priority
- Aim FOV circle and target line with color and opacity controls
03Weapon controls8
- Recoil modifier with independent yaw and pitch settings
- Spread modifier and No Aim Sway
- Rapid Fire with adjustable delay and Force Automatic
- Fast Switch and No Animation Delay
- Instant Compound Bow and Instant Eoka controls
- Long Hit with adjustable distance and Run Hit
- Thick Bullet with adjustable radius (experimental)
- No Lower, No Viewmodel Sway and No Viewmodel Bob
04Minimap and radar5
- Independent player, teammate, enemy and NPC filters
- Team colors and custom category colors
- North-up or rotating orientation
- Triangle, circle or square local marker
- Minimap size, zoom, marker scale and server map reload
05Inventory and HUD6
- Target inventory HUD with five styles
- Belt and worn equipment display with text and icon options
- Inline belt display
- Local ammo HUD
- Enabled visuals list and Chaser / FPS watermark
- Custom crosshair styles, center dot, size, outline and opacity
06Dropped items and raids5
- Dropped items, weapons and explosives
- Weapon classes, throwables, tools, medical items, ammo and miscellaneous filters
- Corpses and backpacks
- Raid markers with distance limits
- Independent labels, icons, distances, quantities and range settings
07Resources and collectables6
- Stone, metal and sulfur ores
- Trees and wood, hemp and cloth
- Lootable and farmable resource filters
- Mushrooms, corn, potatoes, pumpkins and berries
- Green, blue and red keycards
- Diesel fuel
08Crates, barrels and loot6
- Elite, military, generic, normal and small crates
- Locked and hackable crates
- Airdrops
- Loot barrels, oil barrels and basic crates
- Food, small food and medical crates
- Tool crates and vehicle parts crates
09Deployables and storage5
- Tier 1, 2 and 3 workbenches
- Small stashes and recyclers
- Wooden boxes, large wood boxes and lockers
- Tool cupboards and sleeping bags
- Repair benches, research tables and furnaces
10Vehicles and AI7
- Minicopters, scrap helicopters and attack helicopters
- Rowboats, RHIBs, kayaks and tugboats
- Solo and duo submarines
- Motorbikes, sidecar motorbikes and pedal bikes
- Snowmobiles and Tomaha snowmobiles
- Horses
- Patrol helicopter and Bradley APC
11Animals and traps5
- Bears, wolves, stags, boars, chickens and sharks
- Animal skeletons and health rings
- Auto turrets, flame turrets and shotgun traps
- Bear traps, land mines and SAM sites
- Per-type colors and distance settings for world markers
12Landmarks and tracker4
- Monument and landmark visuals
- Phone booths, fuse boxes and refineries
- Elevators, car lifts and computer stations
- Save position and save house markers
13Chams4
- Player, hand and held weapon model tint
- Independent enemy, teammate, NPC, sleeper and wounded model filters
- Model colors, rainbow effects and player distance limits
- Original Tint, Flat, Unlit and Flat through-wall options (build-dependent)
14Camera, lighting and world layers6
- Debug Camera and camera speed
- FOV changer and smooth zoom
- Night Mode with intensity and Time of Day with hour control
- Construction display and layer visibility controls
- Layer filters for terrain, trees, water, clutter, deployables, vehicles and debris
- Third-person view (build-dependent)
15Movement and actions6
- Spider wall climbing
- Noclip / custom flight, speed and flight indicator (build-dependent)
- Walk on Water and Shoot in Air
- Speed, Infinite Jump and Super Jump controls (experimental)
- Instant Loot, Instant Revive and Suicide controls (build-dependent)
- Local Admin flag control (build-dependent; does not grant server privileges)
16Player list and settings6
- Searchable player list with distance, held item, team and state
- Manual friends and friend / enemy marks
- Feature keybinds with Always, Hold and Toggle modes
- Custom menu and panic keys
- Save, load and reset settings, with Legit and Rage profiles
- Config folder shortcut, menu fonts, FPS cap and distance label placement